Blender Uv Mapping Cone. The point at the equator facing you will be in the middle of the image. I just published a video explaining 5 methods of UV box mapping inside Blender 28 or above.
The point at the equator facing you will be in the middle of the image. Transforming a texture coordinates is analogous to transforming a UV map. The lines joining the UVs correspond to edges in the mesh.
We also have a list of our UV Maps in the Object Data tab in the properties panel.
Not what I wanted. Setup Blender for UV Mapping. After unwrapping Blender will give you an equirectangular projection. We also have a list of our UV Maps in the Object Data tab in the properties panel.